Upcoming goals and updates


Wishlist on Steam here!

Hi everyone! My name is Tim, and I'm the creator of Negotiations Have Failed. I'm going to share weekly updates of the most relevant news and what I've been up to regarding NHF's development.

Short term goals:
- Wrapping up arranging the end credits music. It's about 80% there.
- Seeing which ways I can make improvements to the gameplay based on collected demo feedback
- Making the demo's soundtrack available on YouTube, Spotify, and Bandcamp

After resolving these, I'll likely start working on the remaining artwork for the modes beyond the demo, which (I hope) is the majority of the work that is before me before the game is complete.

Last week's progress
Music:
I'm wrapping up the game's final credits music, which players will not hear until after they beat the final game mode in the full version of the game. The song is pretty upbeat, especially in contrast to a lot of the other songs in the soundtrack.

This is the last song that I'm arranging for the the soundtrack, as I've finished writing/arranging the rest of the songs on the soundtrack. The full soundtrack is about 13 songs, and some of those songs are multi-part tunes with different sections. The demo contains about 6 of the songs.

The songs are arranged in FamiStudio, which emulates the NES sound chip and its limitations. The songs look like this in the program when I'm arranging them:


A screenshot of the first few measures of the melody in the game's Patrol Mode

Steam page/cover art on the way:
While I've made all of the assets in the game, I am collaborating with an artist to make the game's cover art, which will be prominently featured on the game's Steam page. It will be a few weeks before it's added, and I'm looking forward to it.

Files

Negotiations Have Failed Demo.exe 158 MB
88 days ago

Get Negotiations Have Failed!

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